Create perspective views, including renderings.

Creation should produce a drawing that most closely resembles the way people actually see an image. Drawings should

  • render a realistic texture
  • establish shade and shadow patterns appropriate for the client and may also include exploded view
  • investigate constructed perspective drawings
  • explore how the digital model can be used to produce perspective views.

Process/Skill Questions:

  • What is a vanishing point?
  • What are some types of perspective drawings?
  • Why are renderings made?
  • What are examples of media used for rendering?
  • How are rendering styles applied in digital mediums?
  • What is post processing a rendering?
  • How do rendering software relate to video game engines?