Create perspective views, including renderings.
Creation should produce a drawing that most closely resembles the way people actually see an image. Drawings should
- render a realistic texture
- establish shade and shadow patterns appropriate for the client and may also include exploded view
- investigate constructed perspective drawings
- explore how the digital model can be used to produce perspective views.
Process/Skill Questions:
- What is a vanishing point?
- What are some types of perspective drawings?
- Why are renderings made?
- What are examples of media used for rendering?
- How are rendering styles applied in digital mediums?
- What is post processing a rendering?
- How do rendering software relate to video game engines?